Hello ! Here is a project made during my last year at Artside. That was interesting to do with only trim and tileables made on Photoshop and Substance Designer.
Hope you like it !
Concept made by Robin Lhebrard
https://www.artstation.com/artwork/N5G9lz
Thanks to :
Florian Devos
https://www.artstation.com/grosnez
Camille Delmeule
https://www.artstation.com/bakaneko
Romain Durand
https://www.artstation.com/romaindurand
Cyril Roquelaine
https://www.artstation.com/roquelaine
Matthieu Laude
https://www.artstation.com/matou
Sacha Veyrier
https://www.artstation.com/lithium
Axel Drouault
https://www.artstation.com/axel_drouault
Cedric Deffrasnes
https://www.artstation.com/cedricdeffrasnes
Sophie Almecija
https://www.artstation.com/sophiealmecija
Geoffrey Rosin
https://www.artstation.com/kikette
Raphaël Thiessard
https://www.artstation.com/raphael_thiessard
And thanks to Alexander Galloway to his Owervatch Material Studies who help me on my diorama.
https://www.artstation.com/alexgalloway
Travelling
Shader Light Propagation
Shader Normal Flatten